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January 25, 2010
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The following are all alternative class features for each of the eleven standard classes that are described in the Player's Handbook.  They are listed by alphabetically, first by class name and then by feature name.

Sorcerer
Alter Destiny (Su)
Level:
Any level before twelfth.
Replaces: You may not learn or cast sorcerer spells beyond sixth level, including from the use of scrolls.
Effect: Lose all of the benefits and penalties associated with the character's birth sign.  Choose a new birth sign to replace it.
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:icondarkmastern:
DarkmasterN Featured By Owner Feb 17, 2010
TOTEM BEAST. Soooo, does that mean I could have the ability of an Ethereal Marauder to go Ethereal? Because I'm about to crap myself in anticipation, XD.

And also, I love the monk stuff, You should totally let me take those alternative features for my holy monk in whatever campaign of yours I put him in, lol.
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:iconjynnxies-games:
jynnxies-games Featured By Owner Feb 18, 2010
Well, it would depend on the DM in question. lol
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:icondarkmastern:
DarkmasterN Featured By Owner Feb 18, 2010
XD, That would be a great abillity to have... That or like... Some monsters get sneak attacks and stuff, lol. *Goes to see what the CR of that crazy eye ripping thing was*
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