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Draconic InvocationsUnless otherwise stated, the effects of an invocation last for 24 hours. Any effects of an invocation that duplicate a spell share that spell's duration. Invocations can be dispelled.
When you use this invocation, you gain the ability to breathe underwater. You also gain a swim speed equal to your base land speed. Your breath weapon functions normally underwater regardless of its effect.
You gain the benefits of a detect magic spell. While the invocation is active, you may end the effect as a full-round action to determine all of the magical or psionic properties of a single item touched.
This invocation grants you a competence bonus on any Charisma-based ability checks and skill checks that you make, equal to 1/2 your caster level. If you choose to expend t
Pathfinder: New Feats: N - ZNimble Fury
You may not become as strong or tough in your rage, but you become deadly accurate and swift.
Prerequisite: Rage class feature
Benefit: Any effect that increases your Strength in a rage instead increases your Dexterity. Any effect that increases your Constitution in a rage instead increases your base speed by five feet per point.
You bounce back from even the greatest blows.
Prerequisite: At least one level of Warrior
Benefit: When you are subject to a single attack that would bring you to 0 (or less) HP or kill you outright (such as a death attack or a petrifying gaze), you may negate that attack with a successful DC 25 Fortitude save (in addition to any save normally allotted).
Overwhelming Assault (Combat Feat)
If you attack a foe who does nothing to turn aside your attack, you press forward with an indomitable strike. Only a fool ignores the deadly threat that you present.
Dual-Class CharactersDual-classing is a process that a player can apply during character creation. A dual-classed character represents the ideal of a particular combination of classes - the ideal warrior/mage, the ideal priest/thief, et cetera. For the most part, a dual-classed character is rolled up and leveled like any other character - but with a few key differences.
A character is only eligible to become a dual-classed character at first level. This decision cannot be made later on in his career after attaining additional hit dice, and it cannot be undone once selected. The path of a dual-classed character is a long and difficult one, requiring a lifetime of dedication to perfect.
When creating a dual-classed character, the player must select a demi-human race. For the purposes of dual-classing, a demi-human race is any humanoid race that possesses a subtype other than "Human" (for example, elves, dwarves, gnomes, halfling
KnightThe Knight is not a base class unto itself. It is an archetype that can be selected by fighters. For more information on archetypes, see the Advanced Player's Guide.
A knight is a proud, skilled melee combatant who fights in the name of honor and chivalry. However he is as much diplomat as he is warrior. In fact, the greatest of knights pride themselves on their ability to resolve conflicts without ever even needing to draw their weapon. To this end a knight relies on more than a sharp sword and a stout suit of armor to defeat his foes. The knight requires wit and wisdom, both the knowledge of what his foes desire and the insight to best apply this secret weapon.
In battle, a knight's drive, determination and fighting spirit allow him to control the battlefield in ways that others cannot match. A knight can challenge an opponent to a duel, calling upon the foe's pride and ego to force his hand.
BeguilerThe Beguiler is not a base class unto itself. It is an archetype that can be selected only by wizards who choose Illusion as their arcane school. For more information on archetypes, see the Advanced Player's Guide.
Some hold truth to be the greatest virtue, but it can do more damage than fiction. Everyone lives in a constant state of deception. White lies, false smiles, and secret thoughts keep society running smoothly. Honesty is a virtue only up to a certain point. Beguilers understand these ideas better than anyone, and they use deception, misunderstandings, and secrets as skillfully as a soldier employs weapons of war.
Beguilers see lying and manipulation as tools. Just as a hammer can be used to build a house or crack a skull, deceit and the ability to control others can be used for good or ill. A lie whispered in the right ear can ruin lives, but a dishonest smile and honeyed words can
Playing a Monstrous RaceIn some cases, it might be acceptable (or even prudent) for a player to generate a character that does not belong to the standard races described in Chapter 2 of the Core Rulebook. In this case, he may desire to play a "monstrous character"; that is, a character whose race is listed in the Bestiary and typically used as a monster or villain. For the most part, the process to develop a monstrous character follows the procedures for a standard character.
Step I: Effective Character Level
Some monstrous races are defined by their class levels, and do not have racial hit dice. This includes, but may not necessarily be limited to, the: Aasimar, goblin, hobgoblin, kobold, merfolk, mite, orc, tengu, and tiefling. If the character belongs to one of these races, generate the character as normal (racial traits are already presented).
GM's may also allow a character's race to be a creature typically defined by racial hit dice, so lo
Vile InitiateMany names have come to the vile initiate. Bastard Paladins, dark champions, soulless fiends. It would indeed seem that the vile initiate is a man happy to barter away his soul and condemn himself to the damnations of Hell. But in doing so, he earns the favor of his dark lord and is rewarded for his abhorrent acts with the burning powers of Hell's fire.
A vile initiate is sponsored by a particular fiendish patron, much the way a knight is sponsored by his baron or noble patron. His duty is to further the cause of his patron, even at the expense of conflicting with other vile initiates and their patron lords. After all, there are no friends in Hell and its lords are prone to scheme against one another. The vile initiate is rewarded for his service with a small taste of Hell's might - power he often uses to subjugate his mortal foes, to scour the land of those he hates, or simply to rain destruction and suffering down on a
Hallowed OneParagons of justice. Champions of virtue. Celestials are the manifestation of all that is good and right in the world. Many in number are those who have aspired to live up to the lofty example set by these begins of light. Many, also, have failed miserably. As a hallowed one, you have taken purity and made it your reason to live. Each day you struggle with the dark currents of your own mortal heart. But you are rewarded by the powers-that-be for your vigilance, given a taste of divine perfection.
Hallowed ones often operate outside of the scope of their deity's church. They have little use for the trappings of religious hierarchy - they simply want to do what's right. As a result, those who progress down this path are often the subject of suspicion and envy among the priesthood.
An NPC hallowed one may be a heretic-priest who has chosen to leave temple politics behind, or he could be a si
Artist, Specialization RulesJust as a wizard might, an artist may choose to specialize in a particular school of magic: Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, or Transmutation. Unlike a wizard, however, the artist does not have to choose to choose a school at first level or at all. Anytime a character gains a level of artist, he may choose to become a specialist. Vice-versa, anytime a specialized artist gains a new class level, hey may choose to broaden his studies and become a generalist. A specialist artist that becomes a generalist does not lose the unique ability and penalty described below, though he loses all other benefits and weaknesses associated with his previous specialty.
Benefits: If/when an artist decides to specialize, he selects one school of magic like a wizard would. The benefits of this choice are as listed below. When applicable, note that these benefits apply only to spe
Attack on Titan x Reader - I'm in the Band (Ch. 3)Chapter Three: Old Habits
I was mercilessly awoken the next morning by the ringing of my cell phone. I groaned when I remembered that I had set my alarm, but became a bit confused when I realized that it was my ringtone that was playing. I slid over to the edge of the lofted bed and reached for the device sitting on my makeshift nightstand. Turning on my lamp, I answered the call, not even bothering to see who it was. “Hello?”
“Good morning, Sleeping Beauty!” a familiar voice chirped through the speaker.
I let out a loud sigh. “How did you get my number?” I slurred.
“Armin gave it to me,” Marco replied. “He helped with band registration, and you filled out this number on your form.”
I rubbed my eyes, lifting my head and propping it up on my hand. “Lovely. I hope you’re not gonna make a habit of this.”
He chuckled. “Well, you said you weren’t a morning person, so I just wanted to help you out.
Hoodie x reader- pt 6
The next day you woke. You and Hoodie shared a room so when you woke you saw Hoodie's sleeping figure next to you, making you smile. You weren't sure, but you thought you developed feeling for Hoodie. He was just too cute and adorable.
You carefully sat up, not wanting to wake Hoodie, but apparently, not careful enough. Hoodie felt you moving and opened his eyes. "(Y-YN)?"He asked in a still sleepy voice. "sorry, Hoodie. Didn't mean to wake you." Hoodie chuckled.
"You're an e-early riser, aren't y-you? None of t-the others will even be awake." Hoodie said. You looked to the clock. 6:24 AM. Wow that's early. Hoodie wrapped an arm around you and gently pushed back down and hugged you close. You blushed. Soon his grip loosed and you assumed he went back to sleep as did you.
(Le time skip~)
"I'M GONNA KILL YOU!" You heard yelling as you jolted awake. The sudden jolt awoke Hoodie as well. "GET BACK HERE YOU MASKED FREAK!" Hoodie also heard the yelling. "
Surprise~ 2PItaly X Reader chapter 10
You sit around in the library looking at picture for hours. Then you come across a picture of what looks like a younger version of you hugging a miserable younger looking Feliciano but from what Oliver has told you it must have been Luciano.
“Olly what’s the story behind this picture?” Oliver looks over to the picture you are holding,
“That? We were all at the park I went to take the picture and Luciano didn’t want it done, so he tried covering the lens” he started chuckling remembering it.
“I wish I could remember…” You looked down feeling sad, “Was he nice then?”
“Only to you poppet”
“I wish I could remember, then I think I wouldn’t hate him as much”
“It can’t be helped poppet, I think as soon as you find yourself again you’ll remember when you need to”
“Thanks Olly” You hug him and he hugs back, “Let’s move to another room poppet” you
Death Battle: B. Orchid vs. Elektra Prelude
Roy: They are both assassins in their own right, and they come packed with similar weapons and their own share of superhuman and supernatural qualities and powers.
Ivan: Here we have B. Orchid, the secret agent sent to investigate Killer Instinct.
Dillios: And Elektra, the mercenary who once worked for S.H.I.E.L.D.-
Roy: Dillios, what the hell are you doing?
Dillios: Umm...my job.
Ivan: No, no, your job is the tool that says useless puns and one-liners. You were the third guy who applied for a job here, and DOGE felt you were only good because your voice sounds like the Narrator from 300. That's why we call you Dillios. I mean, your real name is Frederick. You are useless and that is why you had one line, because that is what you are capable of.
Dillios/Bert: That hurts man. Besides, I got a promotion and now I'm working with you guys!
Roy: Just saying, your'e Frederick now. No more cool nickname.
Roy: Anyways, it is our job to analyze their weapons, powe
Hermione's friend, 1Criselda stared at the hat for what seemed like a lifetime. It had every colour of the rainbow and more and it had the shape of a tornado, which grew wider with every inch it went up. By all the rules of logic and even those of magic, that hat should not be able to exist or stand straight on top of a head like it was doing at the moment. Yet, somehow it did. Already, a little berd was using it as a nest, but the blonde girl who was wearing it didn´t seem to know, or mind it at all. She kept staring at the forest with those big blue eyes and that lost smile of hers. Criselda smiled a little. No matter how much she tried, she would never be able to make sense of Luna. At least, the blue shirt and grey pants she was wearing on the rest of her body made more sense.
Criselda herself was, like always, wearing her long, dark-raven hair long and well-dressed, like a waterfall of thing night strands. A leaf-green blouse with silver borders and a pair of dark-grey, almost black, pants cover
creepypasta x reader 7 minutes in heaven: Jeff
Everyone gathered for Seven minutes in heaven. When you reached into a hat you were poked by something sharp. You pulled out the object. It was a knife. Jeff smirked taking the knife. "that's mine." He said as he grabbed your wrist, pulling you into the closet with him. You blushed as BEN closed and locked the door.
The moment the door was locked you were pinned to a wall. Your wrists were held above your head. You looked at Jeff wide eyed. Jeff just smirked.
"You know, i've been wanting some time alone with you for quite some time." Jeff said. You opened your mouth to say something, but you were cut off when Jeff pressed his lips to yours. You stiffened for a few seconds before relaxing into the kiss.
Jeff let go of your wrists as her wrapped his arms around your waist, pulling you closer, deepening the kiss. You wrapped your arms around his neck.
The kiss went on like that for a couple of minutes and then Jeff lightly bit your bottom lip ask
Tornado Alley: Before The Storm (Chapter 1)
Our tale initiates in a muggy and warm fall morning in September of 1980. The day was September 24th, and a purple and blue lioness with green eyes was trying to make her way towards the hospital, but her cub would be born here soon, and she had no time! She found herself lying down in a lush green, tall, field, in Oklahoma. It was an ideal place for her to have her baby. Her baby was on her way, and her eye pupils retracted, becoming smaller. She was breathing in and out softly, and she pushed very hard, she let out a painful ROAR! She could hear her baby cub crying softly, she grabbed her, and put the cub into her paws, she gave the newborn cub a tongue bath. The cub looked up at it's mother, and became very quiet. The cub smiled. Christina Storm, The newborns mother, saw that her cub was pink and blue, and had it's father's eyes. The cub was a girl, as it was pink! ''Oh, she's perfect!'' She cooed to her daughter, nuzzling her softly. ''Honey? Honey? Where are you?
Creepypasta X reader 7 minutes in heaven: EJ
Everyone was gathered for 7 minutes in heaven. You reach into a hat and pull out a scalpel. "Oh, you got EJ." Jeff dragged you and EJ to the closet. EJ gave out a sigh. Pushing the two of you into the closet Jeff closed the door and locked it.
You and EJ stood in the dull closet. "What's the point of this stupid game again?" EJ asked, annoyance clear in his voice. "W-well, We don't have to do anything...." You said. You felt like EJ didn't want to be around you.
"It's not that I don't want to be around you, i just don't see the point of this game." EJ said as if reading your mind. "Well, i'm guessing you've never played?" You asked. EJ shook his head. "I don't do games much...." EJ replied.
"Well, i never played either. but i think we have to like, at least cuddle or something.....b-but if you don't want too...." You trailed off as you sat on the ground. EJ tilted his head and sat next to you.
"Well, if it's the point of the game...." EJ start
Life After the Great War~ Chapter 26Chapter 26~
As much as I didn't want to be, I was dumbstruck. For a ship of Tempestuous' rank to go so against what the military dictated during the Great War was stunning. Him and I were a pair then, when had he done this to save Wilhelm? Probably on one of those long forays that kept him away for days at a time. He never told me.
Wilhelm looked out to sea and said "He didn't have to do what he did. It could of gotten him into fierce trouble with the humans, as they like giving him a hard time as it is. I never felt like I thanked him enough for saving me, so, I guess you could say that is one reason why I broke free from Germany after the war, and came all the way to Scotland. Firstly, I wanted to make sure he was still alive, and alright, secondly, I was going to be a willing subject for him to court and eventually take as mate. I was hoping more offspring would result, which they did. He is such a goo
ArgonianLittle is known and even less is understood about these reptilian denizens of the Black Marsh province. Years of defending their borders have made the Argonians experts in geurilla warfare, and their natural abilities make them equally at home in the water as they are on land. They are well-suited to the treacherous and toxi swamps of their homeland, and have devloped natural immunities to the diseases and poisons that have doomed many would-be explorers of the region.
Personality: Argonians are an extremely enigmatic people, often quiet and reserved. They usually speak only if they have something important to say, have little use for idle chatter, and are typically a calm and soft-spoken people. A humanoid mind allows them to become great philosophers, but their reptilian instincts help them keep their cool in any situation.
Physical Description: Of medium builds, Argonians range from 5½ 6½ feet, and range between to
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